Who invented graze mechanics?


Jul 9, 2022

Reading Time: 3 Min

Grazing is a technique used in many video games, especially action games, where the player character moves quickly across a small section of the game world, collecting items or power-ups as they go. The term was coined by Nintendo game designer Shigeru Miyamoto, who used it in reference to the way players move their characters in The Legend of Zelda (1986).

The grazing mechanic has since been used in many other games, including the Metroid series, the Super Smash Bros. series, and the Kingdom Hearts series. It is often used as a way to allow players to quickly collect items or power-ups that are spread out across the game world, without having to stop and search for them.

Grazing can also be used as a way to avoid enemy attacks. By moving quickly across the game world, players can often avoid being hit by enemy attacks. This can be particularly useful in games where enemy attacks are difficult to avoid or have a large area of effect.

The grazing mechanic is not without its critics, however. Some players find it to be a cheap and easy way to avoid enemy attacks, and it can often lead to players missing out on important story elements or objectives.

Other related questions:

Q: Who is the owner of Graze?

A: The current owner of Graze is Unilever.

Q: What happened graze?

A: It’s unclear what you are asking.

Q: What does graze mean Touhou?

A: There is no one definitive answer to this question, as the meaning of “graze” can vary depending on context. In general, though, “graze” is used to describe the act of grazing, or lightly touching, something with one’s hand or another object.

Q: Does graze still deliver to the US?

A: At this time, graze does not deliver to the United States.


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